Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Embodied Experience(also: Embodied Interaction, Embodiment (UX))
- The dimension of user experience that arises from the body's sensory and kinaesthetic encounter with a system or environment — motion, vibration, balance, proprioception, ambient sound, and felt pace — rather than from explicit information channels. In autonomous transport,…
- Embodied Exploration
- An approach to virtual environment interaction in which the user builds understanding of a space by physically walking, turning, reaching, and sweeping rather than by teleporting or using controller-based locomotion. Embodied exploration is particularly important for blind and…
- Embodied Sketching
- Embodied sketching is a participatory design method in which participants and designers physically act out interaction ideas with their bodies, props, and the surrounding space rather than only sketching them on paper or screen. It surfaces movement, social, and sensory…
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