Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- C2C Marketplace(also: Customer-to-Customer Marketplace, Peer-to-Peer Marketplace)
- An online platform where individual consumers list goods or services for sale to other individual consumers, rather than selling through a business intermediary. Examples include eBay, Etsy, Mercari, Facebook Marketplace, Vinted, Depop, Gumtree, and Craigslist. C2C marketplaces…
- Career Development Learning(also: CDL, Career Readiness Education)
- Educational activities and resources that develop students' capabilities for transitioning from higher education to employment, including self-awareness, opportunity awareness, decision-making, and transition skills. For students with disabilities, accessible career development…
- Collaborative Robot(also: Cobot, Co-Robot)
- A robot designed to work alongside humans in shared workspaces, as opposed to traditional industrial robots that operate in isolation. Cobots are of particular interest for workplace inclusion because they can reduce physical workload, adapt to individual abilities, and create…
- Crowd Work(also: Crowdwork, Microtask Work, Gig Work)
- A form of employment in which tasks are distributed to a large pool of online workers through digital platforms, typically broken into small, discrete units that can be completed independently and remotely. In the accessibility context, crowd work platforms present both…
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