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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Diegetic Sound(also: In-Game Sound, In-World Sound)
Sound that originates from within the world of a game, film, or virtual environment—sounds that characters within that world could theoretically hear. In gaming and VR, diegetic sounds include environmental audio (footsteps, ambient noise, machinery), character dialogue, and…
Disability Porn
A critical term used within disability studies and disability communities to describe media content that frames disabled people as objects of pity, tragedy, or spectacle for a non-disabled audience's emotional consumption. Often paired with or related to 'inspiration porn,' the…
Disability Representation(also: Disability Portrayal, Disability Media Representation)
How disabled people and disability are depicted, described, and constructed in media, marketing, technology, research, and public discourse. Disability representation encompasses visual imagery, language choices, narrative framing, and the selection of whose voices and…

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