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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Narrative Engagement(also: Story Engagement)
A multidimensional construct used in media studies and HCI research to capture how deeply a viewer is drawn into a story, including narrative understanding, attentional focus, narrative presence (the feeling of being inside the story world), and emotional engagement with…
Narrative-Flip Method(also: Narrative flip)
A qualitative HCI research method in which participants first encounter a technology or artifact without knowing its origins or intent, reflect on it, and only afterwards are told its disability-led, activist, or political context. The deliberate before/after framing surfaces…
Non-Participation
In Wenger's Communities of Practice framework, the active (rather than merely absent) relationships people have with a community they do not fully join. Wenger identifies four forms: compromise (stepping back to respect another's space), cover (disengaging from issues one feels…
Novelty Effect(also: Novelty bias)
A research-methodology concept describing the tendency for users to behave differently with a new technology simply because it is new, rather than because of its enduring value. Novelty effects inflate short-term engagement, enthusiasm, and usage, then fade as the technology…

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