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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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GOMS(also: Goals, Operators, Methods, and Selection rules, KLM, Keystroke-Level Model)
A family of human-computer interaction models used to predict how long it will take a user to complete a task with a given interface. GOMS stands for Goals, Operators, Methods, and Selection rules — the four components used to describe user behavior. The simplest variant, the…
Gesture vocabulary(also: Gesture set, Interaction gesture repertoire)
The complete set of touch gestures recognized and used by a device or application, including single-stroke gestures (swipes, flicks), multistroke gestures (multi-tap, draw-then-tap), and multitouch gestures (pinch, rotate, two-finger swipe). As touchscreen interfaces evolve,…

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