Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Tactile Exploration Strategy(also: Haptic Exploration Strategy, Touch Exploration Pattern)
- A systematic approach or pattern that a person uses when exploring tactile graphics, maps, or other touch-based representations. Research has identified several distinct strategies: "following outlines" (tracing the borders of shapes), "saccade" (jumping between specific zones),…
- Tactile Ideation(also: Tactile Design Workshop, Non-Visual Ideation)
- A design methodology adapted for people with visual disabilities that replaces visual ideation techniques (such as sketching, post-it notes, and ideation cards) with tactile and auditory alternatives. Techniques include using physical objects as conversation prompts…
- Technology Acceptance(also: Technology Adoption, TAM)
- The process by which individuals evaluate, adopt, and integrate new technology into their routines, often modeled through frameworks like the Technology Acceptance Model (TAM) which emphasizes perceived usefulness and ease of use as key predictors. For accessibility, technology…
- Theater in Design(also: Forum Theater, Design Theater)
- A participatory design technique using professional actors to portray users with disabilities or older adults, allowing design teams to engage with user needs without directly involving potentially fragile individuals. Developed by Newell and colleagues at the University of…
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