Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Bimanual Interaction(also: Two-Handed Interaction)
- Interaction techniques in computing and VR that require the coordinated use of both hands simultaneously, such as holding two controllers, performing gestures with both hands, or operating dual joysticks. Bimanual interaction presents significant accessibility barriers for users…
- Body Ownership Illusion(also: BOI)
- A perceptual phenomenon in virtual reality where users perceive a virtual body or avatar as their own, experiencing it as an extension of their physical self. This illusion is fostered when the virtual representation performs the same actions as the user's actual body, such as…
- Body-Centric Design
- Design approaches in technology that center on the user's physical body as the primary means of interaction, such as VR systems that rely on body tracking, gestures, and physical movement. While body-centric design can create natural and intuitive interactions, it inherently…
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