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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Kinesthetic Interaction(also: Kinesthetic input, Embodied interaction)
Interaction that uses whole-body movement, gesture, or controller-tracked limb motion — as opposed to discrete button presses — to drive a computing system. Kinesthetic interaction is central to extended-reality experiences (VR/AR/MR), where hand tracking, head tracking, and…
OpenXR
An open, royalty-free standard developed by the Khronos Group that provides a unified API for accessing VR and AR platforms and devices. OpenXR lets XR applications run across different headsets (Meta Quest, Valve Index, HTC Vive, Windows Mixed Reality, etc.) without…

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