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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Understanding Fatigue and Stamina Management Opportunities and Challenges in Wheelchair Basketball

    Patrick Carrington, Denzel Ketter, Amy Hurst · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper investigates the current use and future potential of wearable fitness technologies for stamina and fatigue management in wheelchair basketball — a team sport originally created for paraplegic athletes that now includes people with a range of physical abilities. The…

    adaptive sports · wearable technology · wheelchair · fitness tracking · physical disability

  • Life-long learning on the inclusive web

    Jutta Treviranus · 2016 · Proceedings of the 13th International Web for All Conference (W4A)

    In this keynote-style paper, Jutta Treviranus—director of the Inclusive Design Research Centre at OCAD University—argues that formal education systems are fundamentally failing to enable all students to reach their diverse potential, and that this failure will worsen as society…

    inclusive design · inclusive education · accessibility policy · complex adaptive systems · open educational resources

  • A Platform to Support Personalized Training of People with Disabilities

    Carlos Cardonha, Andrea Britto Mattos, Rodrigo Laiola Guimarães · 2016 · Proceedings of the 13th International Web for All Conference (W4A)

    This paper from IBM Research Brazil presents a two-component platform for creating and delivering personalized vocational training courses to people with multiple types of disabilities. The system consists of a web-based course-authoring portal for instructors and a tablet-based…

    intellectual disability · educational technology · personalization · vocational training · mobile accessibility

  • Supporting Engagement and Comprehension Online Through Multiple Means of Expression

    Boris N. Goldowsky, Peggy Coyne · 2016 · Proceedings of the 13th International Web for All Conference (W4A)

    This paper from CAST (the organization that developed the Universal Design for Learning framework) examines how offering multiple means of expression — writing, drawing, and audio recording — in online academic discussions affects engagement among struggling readers in grades…

    Universal Design for Learning · education accessibility · multimedia · learning disabilities · intellectual disability

  • Laying a Foundation for the Graphical Course Map

    Linda DuHadway, Thomas C. Henderson · 2016 · Proceedings of the 13th International Web for All Conference (W4A)

    This paper from the University of Utah presents ENABLE, a system that transforms traditional linear, text-based learning management system (LMS) course presentations into interactive graphical course maps. The authors argue that current LMS platforms like Canvas impose two…

    education accessibility · personalized learning · data visualization · learning management systems · machine learning

  • Online Learning System to Help People with Developmental Disabilities Reinforce Basic Skills

    Lourdes M. Morales-Villaverde, Karina Caro, Taylor Gotfrid, Sri Kurniawan · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This paper presents the development and evaluation of an HTML5-based web application for iPad designed to help people with developmental disabilities (DD) of all ages reinforce basic skills such as recognizing numbers, letters, money, shapes, and colors. The system was developed…

    developmental disability · intellectual disability · educational technology · cognitive accessibility · iPad

  • Real-Time Mobile Personalized Simulations of Impaired Colour Vision

    Rhouri MacAlpine, David R. Flatla · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This paper extends personalized simulations of Impaired Colour Vision (ICV) to work in real time on mobile devices, enabling people with typical colour vision to see the world through the camera as someone with ICV would perceive it. At least 5% of the world population has some…

    color vision deficiency · color blindness · visual impairment · mobile accessibility · simulation

  • Improving Real-Time Captioning Experiences for Deaf and Hard of Hearing Students

    Saba Kawas, George Karalis, Tzu Wen, Richard E. Ladner · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This paper takes a holistic, qualitative approach to understanding deaf and hard of hearing (DHH) university students' experiences with real-time captioning in mainstream classrooms, examining both human-based captioning (CART — Communication Access Realtime Translation) and…

    deaf and hard of hearing · real-time captioning · CART · automatic speech recognition · education

  • Remote Access Programs to Better Integrate Individuals with Disabilities

    Thomas Hahn, Hidayat Ur Rahman, Richard Segall, Christoph Heim, Raphaela Brunson, Ankush Sharma, Maryam Aslam, Ana Lara-Rodriguez, Md. Sahidul Islam, Neha Gupta, Charles S. Embry, Patrick Grossmann, Shahrukh Babar, Gregory A. Skibinski, Fusheng Tang · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This experience report, written primarily from the perspective of the first author who is legally blind due to albinism, describes how remote access programs (such as TeamViewer and AnyDesk) combined with voice communication tools (Skype, Google Hangout) can significantly…

    visual impairment · low vision · screen magnification · remote access · education

  • A Tool for Capturing Essential Preferences

    Dana Ayotte, Michelle Brennan, Nancy Frishberg, Cynthia Jimes, Lisa Petrides, Whitney Quesenbery, Madeleine Rothberg, Rich Schwerdtfeger, Jim Tobias, Jutta Treviranus, Shari Trewin, Gregg C. Vanderheiden · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This demonstration paper presents the First Discovery Tool, a multimodal web-based application designed to help people discover and set essential accessibility preferences — such as large fonts, high contrast, speech output, or one-handed keyboard use — to address major…

    personalization · accessibility tools · aging · education · inclusive design

  • An Accessible Blocks Language: Work in Progress

    Varsha Koushik, Clayton Lewis · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This demonstration paper presents Pseudospatial Blocks (PB), a nonvisual blocks programming language designed to make block-based coding environments accessible to blind learners. Block languages like Scratch, Snap, MIT App Inventor, and Microsoft Block Editor are among the most…

    blindness · programming education · screen reader · education · STEM accessibility

  • How Designing for People With and Without Disabilities Shapes Student Design Thinking

    Kristen Shinohara, Cynthia L. Bennett, Jacob O. Wobbrock · 2016 · ASSETS '16: Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility

    This study investigates how requiring student designers to create technologies for both disabled and non-disabled users influences their understanding of accessibility and design thinking. Unlike typical disability-specific design approaches that produce technologies usable only…

    accessibility education · design thinking · inclusive design · user-centered design · ableism

  • Best Practices for Teaching Accessibility in University Classrooms: Cultivating Awareness, Understanding, and Appreciation for Diverse Users

    Cynthia Putnam, Maria Dahman, Emma Rose, Jinghui Cheng, Glenn Bradford · 2016 · ACM Transactions on Accessible Computing

    This qualitative study investigates how accessibility is taught in US university computing programs, drawing on interviews with 18 professors from top institutions and content analysis of syllabi and course materials. Framed by "authentic learning" pedagogy and the 21st Century…

    accessibility education · pedagogy · computing education · curriculum development · inclusive design

  • Self-Conscious or Self-Confident? A Diary Study Conceptualizing the Social Accessibility of Assistive Technology

    Kristen Shinohara, Jacob O. Wobbrock · 2016 · ACM Transactions on Accessible Computing (TACCESS)

    This landmark study introduces the concept of "social accessibility" as a complement to functional accessibility in assistive technology design. The authors argue that ATs have traditionally been defined purely in functional terms—the Technical Assistance to the States Act…

    assistive technology · social accessibility · AT abandonment · stigma · disability identity

  • Designing Wheelchair-Based Movement Games

    Kathrin M. Gerling, Regan L. Mandryk, Matthew Miller, Michael R. Kalyn, Max Birk, Jan D. Smeddinck · 2015 · ACM Transactions on Accessible Computing (TACCESS)

    This paper presents KINECTWheels, a toolkit for integrating wheelchair movements into motion-based video games, along with two games built using the toolkit: Cupcake Heaven (designed for older adults in care facilities) and Wheelchair Revolution (a competitive dance game for…

    wheelchair · game accessibility · exergame · Kinect · motor impairment

  • W4A Camp Report 2014 Edition

    Giorgio Brajnik · 2015 · Proceedings of the 12th International Web for All Conference (W4A)

    This report summarizes the discussions from the 2014 W4A Camp, an unconference session held at the end of the W4A conference where accessibility researchers informally debated topics they considered important for the field. Chaired by Giorgio Brajnik, the session involved 17…

    web accessibility · accessibility definitions · older adults · emotional barriers · EPUB

  • ChartMaster: A Tool for Interacting with Stock Market Charts using a Screen Reader

    Hong Zou, Jutta Treviranus · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents ChartMaster, a tool enabling screen reader users to query interactive stock market charts, developed through an inclusive co-design process with visually impaired participants. The authors frame the problem in economic terms: 1.3 billion people with…

    blindness · screen reader · data visualization · financial literacy · inclusive design

  • Nonvisual Access to an Interactive Electric Field Simulation: Work in Progress

    Clayton Lewis, Derek Riemer · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This demonstration paper presents work-in-progress on making the PhET Project's Radiating Charge physics simulation accessible to blind users through audio representation. The PhET Project offers over 130 interactive science simulations downloaded more than 75 million times…

    blindness · sonification · STEM education · interactive simulation · inclusive design

  • The role of accessibility in a universal web

    Shawn Lawton Henry, Shadi Abou-Zahra, Judy Brewer · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    Written by leaders of the W3C Web Accessibility Initiative (WAI), this communications paper clarifies the relationship between web accessibility and broader concepts like universal design, inclusive design, and design for all. The authors argue that while accessibility research…

    universal design · web accessibility · inclusive design · situational limitations · mobile accessibility

  • Widget Design Authoring Toolkit

    Elaine Pearson, Franck-Olivier Perrin · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper presents WIDGaT (Widget Design and Authoring Toolkit), an open-source, code-free online tool that enables non-technical teaching and support staff to create personalised widgets for disabled students in higher education. The project, developed at Teesside University's…

    education accessibility · personalization · authoring tools · learning disabilities · assistive technology

  • Buildings and Users with Visual Impairment: Uncovering Factors for Accessibility Using BIT-Kit

    Lesley J. McIntyre, Vicki L. Hanson · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper introduces BIT-Kit (Building Interactions Tool-kit), a mixed-method framework for gathering evidence about how buildings impact the accessibility of users with visual impairments. The framework combines three methods: semi-structured interviews about past building…

    visual impairment · wayfinding · built environment · architecture · accessibility evaluation

  • Design and Evaluation of a Networked Game to Support Social Connection of Youth with Cerebral Palsy

    Hamilton A. Hernandez, Mallory Ketcheson, Adrian Schneider, Zi Ye, Darcy Fehlings, Lauren Switzer, Virginia Wright, Shelly K. Bursick, Chad Richards, T.C. Nicholas Graham · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents Liberi, a networked video game custom-designed to foster social interaction among youth with cerebral palsy (CP). Youth with CP—particularly those classified at GMFCS level III who require mobility aids—experience social isolation due to mobility limitations…

    cerebral palsy · game accessibility · social interaction · motor impairments · inclusive design

  • Strategies: An Inclusive Authentication Framework

    Natã M. Barbosa · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This short paper proposes an interaction workflow for accessible web authentication designed to reduce the difficulties people with disabilities face when logging into websites. The framework aims to be secure, scalable, deployable, privacy-preserving, and usable for…

    authentication · web accessibility · privacy · security · inclusive design

  • Technology to Reduce Social Isolation and Loneliness

    Ron Baecker, Kate Sellen, Sarah Crosskey, Veronique Boscart, Barbara Barbosa Neves · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This paper reports on a multi-year iterative research programme (from 2009 onward) investigating how technology can reduce social isolation and loneliness among older adults in various settings. The researchers from the University of Toronto, OCAD University, and Conestoga…

    aging · social isolation · loneliness · communication technology · long-term care

  • littleBits go LARGE: Making Electronics More Accessible to People with Learning Disabilities

    Nicholas D. Hollinworth, Faustina Hwang, Kate Allen, Gosia Kwiatkowska, Andy Minnion · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This demo paper presents "littleBits go LARGE," a project that adapts littleBits electronic modules — small, magnetic snap-together electronic components designed to simplify electronics for general audiences — to make them more accessible to people with learning disabilities.…

    learning disabilities · accessible making · DIY assistive technology · co-design · museum accessibility