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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Haptic and Auditive Mesh Inspection for Blind 3D Modelers

    Sebastian Lieb, Benjamin Rosenmeier, Thorsten Thormählen, Knut Buettner · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper addresses a critical gap in accessible 3D modeling for blind users. While constructive geometry programming languages like OpenSCAD allow blind modelers to write text-based code to create 3D objects (accessible via screen readers and braille displays), there has been…

    blindness · 3D modeling · haptic technology · sonification · 3D printing

  • Haptic and Auditive Mesh Inspection for Blind 3D Modelers

    Sebastian Lieb, Benjamin Rosenmeier, Thorsten Thormählen, Knut Buettner · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '20)

    This paper presents an affordable audio-haptic system that enables blind and severely visually impaired people to independently inspect 3D mesh objects they create using constructive geometry programming languages like OpenSCAD. Blind 3D modelers typically rely on text-based…

    blindness · haptic feedback · 3D modeling · auditory feedback · assistive technology

  • Multi-view Mouth Renderization for Assisting Lip-reading

    Andrea Britto Mattos, Dario Augusto Borges Oliveira · 2018 · Proceedings of the 15th International Web for All Conference (W4A)

    This paper presents an assistive tool that uses Generative Adversarial Networks (GANs) to enhance video for people who rely on lip-reading. The core problem is that lip-readers generally prefer a frontal view of a speaker's face, but in real-world video the speaker may be…

    lip-reading · hearing impairment · Deaf and hard of hearing · deep learning · generative adversarial networks

  • Interactive Tracking of Movable Objects for the Blind on the Basis of Environment Models and Perception-Oriented Object Recognition Methods

    Andreas Hub, Tim Hartter, Thomas Ertl · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper from the University of Stuttgart presents advances to an indoor navigation and object identification system for blind and deafblind users. The system combines a stereo camera and 3D inertial sensor mounted on a bicycle helmet with detailed 3D environment models of…

    indoor navigation · object recognition · blind users · computer vision · assistive technology

  • Design and Development of an Indoor Navigation and Object Identification System for the Blind

    Andreas Hub, Joachim Diepstraten, Thomas Ertl · 2003 · Proceedings of the 6th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '04)

    This paper presents a multi-sensor orientation assistant for blind users navigating unknown indoor environments. The system addresses three core problems identified by blind users: determining one's position, determining head direction and movement direction, and identifying…

    indoor navigation · blindness and low vision · object recognition · orientation and mobility · mobile technology

  • VRML-Based Representations of ASL Fingerspelling on the World Wide Web

    S. Augustine Su, Richard K. Furuta · 1998 · Proceedings of the Third International ACM Conference on Assistive Technologies (Assets '98)

    This paper presents techniques for representing American Sign Language (ASL) fingerspelling using 3D hand models in VRML 2.0 (Virtual Reality Modeling Language) on the World Wide Web. The authors argue that VRML offers a more effective way to document sign language online than…

    sign language · American Sign Language · fingerspelling · VRML · virtual reality

  • Computer Generated 3-Dimensional Models of Manual Alphabet Handshapes for the World Wide Web

    Sarah Geitz, Timothy Hanson, Stephen Maher · 1996 · Proceedings of the Second Annual ACM Conference on Assistive Technologies (Assets '96)

    This paper from Gallaudet University and NASA Goddard Space Flight Center presents a web-based teaching tool for learning American Sign Language (ASL) fingerspelling through interactive 3D computer models. The authors created VRML (Virtual Reality Modeling Language)…

    sign language · deaf accessibility · fingerspelling · virtual reality · VRML

7 results.