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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • The Sharply Decreasing Disruptiveness of HCI

    Zhilong Chen, Yong Li · 2025 · Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems

    This large-scale bibliometric study by Chen and Li from Tsinghua University investigates the creativity of HCI research itself by measuring its "disruptiveness" — the degree to which a paper's contribution is recognised independently rather than merely alongside its references.…

    bibliometric analysis · research methodology · creativity · human-computer interaction · disruptiveness

  • Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity

    Cynthia L. Bennett, Renee Shelby, Negar Rostamzadeh, Shaun K. Kane · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '24)

    This paper explores how disabled creatives intentionally use and choose not to use generative AI (GAI) tools in their artistic practices. Through interviews with 10 creatives with disabilities — whose work spans audio engineering, leathercraft, visual art, photography, music…

    generative AI · creativity · disability · responsible AI · access hacks

  • Beadwork Bridge: Understanding and Exploring the Opportunities of Beadwork in Enriching School Education for Blind and Low Vision (BLV) People

    Shumeng Zhang, Weiyue Lin, Zisu Li, Ruiqi Jiang, Chen Liang, Mingming Fan, Raul Masu · 2024 · ASSETS '24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper investigates how beadwork — the craft of creating patterns and objects by threading beads onto wire, string, or thread — serves as a rich educational tool for blind and low-vision (BLV) students, and explores what the HCI field can learn from these established…

    blind and low vision · education · beadwork · tactile learning · embodied cognition

  • Understanding Digital Content Creation Needs of Blind and Low Vision People

    Lotus Zhang, Simon Sun, Leah Findlater · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This mixed-method study investigates the digital content creation needs, interests, and experiences of blind and low vision (BLV) people through a large-scale survey (N=165) and follow-up interviews (N=15). The research addresses a gap in accessibility research, which has…

    blind and low vision · content creation · creativity · digital accessibility · screen readers

  • Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use

    Giulia Barbareschi, Masa Inakage · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper explores the reciprocal influences between art, disability, and assistive technology use through semi-structured interviews with 17 artists who use wheelchairs for mobility. Participants spanned diverse artistic disciplines — dance (7), music and DJing (5), visual art…

    disability art · wheelchair accessibility · assistive technology · creativity · disability identity

  • Sketching Images Eyes-Free: A Grid-Based Dynamic Drawing Tool for the Blind

    Hesham M. Kamel, James A. Landay · 2002 · Proceedings of the Fifth International ACM Conference on Assistive Technologies (Assets 02)

    This paper presents IC2D (Integrated Communication 2 Draw), a keyboard-operated drawing tool that enables blind users to create and explore graphical images using a grid-based auditory interface. The system divides the screen into a 3x3 grid mapped to the telephone keypad…

    blindness · drawing · graphics · auditory interface · grid-based interface

6 results.