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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Comprehensive Accessibility of Equations by Visually Impaired

    Akashdeep Bansal · 2019 · Proceedings of the 16th International Web for All Conference (W4A)

    This doctoral consortium paper proposes an approach to improving the audio rendering of mathematical equations for people with visual impairments by introducing a complexity metric that adapts how equations are spoken based on their structural complexity and individual user…

    mathematics accessibility · STEM accessibility · visual impairment · screen reader · speech synthesis

  • Typing Slowly but Screen-Free: Exploring Navigation over Entirely Auditory Keyboards

    Reeti Mathur, Aishwarya Sheth, Parimal Vyas, Davide Bolchini · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper introduces the concept of "keyflows" — entirely auditory keyboards that operate without a reference screen, enabling blind users to type while untethered from their mobile device. The core problem is that current accessible keyboards require blind users to constantly…

    text entry · blindness · visual impairment · screen reader · auditory interface

  • BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians

    Seita Kayukawa, Keita Higuchi, João Guerreiro, Shigeo Morishima, Yoichi Sato, Kris Kitani, Chieko Asakawa · 2019 · Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19)

    This paper presents BBeep, an assistive suitcase-shaped system designed to help blind travellers navigate crowded public spaces such as international airports, train stations, and shopping malls. The authors argue that existing blind-navigation research has focused largely on…

    blind navigation · obstacle avoidance · collision avoidance · assistive technology · wearable technology

  • Scanning for Digital Content: How Blind and Sighted People Perceive Concurrent Speech

    João Guerreiro, Daniel Gonçalves · 2016 · ACM Transactions on Accessible Computing (TACCESS)

    This paper investigates whether blind and sighted people can leverage concurrent speech — multiple audio streams playing simultaneously — to more efficiently scan and identify relevant digital content, exploiting the well-known Cocktail Party Effect. Screen readers currently…

    visual impairment · concurrent speech · auditory interface · screen reader · cocktail party effect

  • Using Dynamic Audio Feedback to Support Peripersonal Reaching in Young Visually Impaired People

    Graham Wilson, Stephen A. Brewster · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This paper investigates whether dynamic audio feedback — sound that changes based on the proximity between a reaching hand and target objects — can improve the accuracy of peripersonal reaching (reaching within arm's length) for blind and visually impaired young people.…

    blindness · visual impairment · sonification · spatial cognition · child development

  • Tag Thunder: Towards Non-Visual Web Page Skimming

    Elena Manishina, Jean-Marc Lecarpentier, Fabrice Maurel, Stéphane Ferrari, Maxence Busson · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This demonstration paper presents Tag Thunder, an audio equivalent of visual tag clouds designed to bring skimming capabilities to blind web users. When sighted people access a web page, they first skim the content — rapidly scanning layout, typography, and visual emphasis to…

    blindness · screen reader · web accessibility · speech · natural language processing

  • Sensory Substitution Training for Users Who Are Blind with Dynamic Stimuli, Games and Virtual Environments

    Shachar Maidenbaum · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper explores whether gamification and dynamic training can address one of the major barriers to sensory substitution device (SSD) adoption: the long, arduous learning process. SSDs like EyeMusic convert visual information into sound, enabling people who are blind to…

    sensory substitution · blindness · congenital blindness · visual rehabilitation · gamification

  • READ: A (Research) Platform for Evaluating Non-visual Access Methods to Digital Documents

    Laurent Sorin, Julie Lemarié, Mustapha Mojahid · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    READ (Documents Architecture REstitution) is a configurable research platform for evaluating alternative methods of non-visual access to digital documents. The system addresses a well-documented problem: despite extensive functionality, screen readers remain frustrating and…

    document accessibility · research platform · non-visual access · screen readers · text-to-speech

  • How Voice Augmentation Supports Elderly Web Users

    Daisuke Sato, Masatomo Kobayashi, Hironobu Takagi, Chieko Asakawa, Jiro Tanaka · 2011 · The Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper from IBM Research Tokyo investigates how voice-based augmentation, originally developed for blind screen reader users, can be adapted to support older adults using web applications. The research addresses two key barriers that prevent elderly users from engaging with…

    aging · web accessibility · voice interface · cognitive accessibility · auditory interface

  • On the Audio Representation of Radial Direction

    Susumu Harada, Hironobu Takagi, Chieko Asakawa · 2011 · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11)

    This paper proposes a new primitive for auditory displays — radial direction — and evaluates a concrete mapping of vowel-like sounds to eight cardinal and ordinal directions. The authors observe that almost all prior sonification work has mapped data to linear sound properties…

    sonification · auditory display · auditory interface · non-visual interaction · eyes-free interaction

  • Sasayaki: Augmented Voice Web Browsing Experience

    Daisuke Sato, Shaojian Zhu, Masatomo Kobayashi, Hironobu Takagi, Chieko Asakawa · 2011 · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11)

    This paper introduces Sasayaki (Japanese for 'whisper'), a prototype that augments the standard screen-reader voice with a second, physically separated synthesised voice that whispers contextually relevant hints — for example 'entering main content', 'skipped the main', 'the…

    screen readers · auditory interface · voice browser · web accessibility · blindness and low vision

  • EasySnap: Real-time Audio Feedback for Blind Photography

    Samuel White, Hanjie Ji, Jeffrey P. Bigham · 2010 · Adjunct Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology (UIST 2010)

    This demonstration paper presents EasySnap, an iPhone application that enables blind and low-vision users to take high-quality photographs by providing real-time audio feedback as they point their camera phones. The system addresses a key barrier: blind people want to take…

    blind and low vision · computer vision · mobile accessibility · assistive technology · photography

  • Towards a Tool for Keystroke Level Modeling of Skilled Screen Reading

    Shari Trewin, Bonnie E. John, John Richards, Cal Swart, Jonathan Brezin, Rachel Bellamy, John Thomas · 2010 · Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2010)

    This paper explores whether cognitive models of auditory interaction — specifically the Keystroke-Level Model (KLM) — can be adapted to predict task completion times for skilled screen reader users, with the goal of helping designers evaluate the usability of their interfaces…

    screen readers · cognitive modeling · usability · keyboard navigation · JAWS

  • Advanced Auditory Menus: Design and Evaluation of Auditory Scroll Bars

    Pavani Yalla, Bruce N. Walker · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper from the Sonification Lab at Georgia Institute of Technology investigates how to design auditory scrollbars — non-speech sound cues that convey contextual information (menu size, current position) while navigating auditory menus. Visual menus use scrollbars, icons,…

    auditory interface · auditory menu · sonification · non-speech sounds · universal design

  • PLUMB: Displaying Graphs to the Blind Using an Active Auditory Interface

    Robert F. Cohen, Rui Yu, Arthur Meacham, Joelle Skaff · 2005 · Proceedings of the 7th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '05)

    This short paper presents PLUMB (exPLoring graphs at UMB), a system developed at UMass Boston that enables blind users to explore relational graphs through an active auditory interface on a tablet PC. The system addresses a fundamental barrier in computer science education: many…

    sonification · graph accessibility · blindness · auditory interface · computer science education

  • Nonvisual Tool for Navigating Hierarchical Structures

    Ann C. Smith, Justin S. Cook, Joan M. Francioni, Asif Hossain, Mohd Anwar, M. Fayezur Rahman · 2004 · Proceedings of the 6th International ACM SIGACCESS Conference on Computers and Accessibility (Assets 04)

    This paper presents the Aural Tree Navigator, an Eclipse IDE plug-in that enables blind programmers to navigate hierarchical program structures (such as package explorers, class hierarchies, and file systems) using keyboard commands and speech/sound output. The research emerged…

    IDE accessibility · visual impairment · programming · screen reader · tree navigation

  • Sketching Images Eyes-Free: A Grid-Based Dynamic Drawing Tool for the Blind

    Hesham M. Kamel, James A. Landay · 2002 · Proceedings of the Fifth International ACM Conference on Assistive Technologies (Assets 02)

    This paper presents IC2D (Integrated Communication 2 Draw), a keyboard-operated drawing tool that enables blind users to create and explore graphical images using a grid-based auditory interface. The system divides the screen into a 3x3 grid mapped to the telephone keypad…

    blindness · drawing · graphics · auditory interface · grid-based interface

  • A Java Programming Tool for Students with Visual Disabilities

    Ann C. Smith, Joan M. Francioni, Sam D. Matzek · 2000 · Proceedings of the Fourth International ACM Conference on Assistive Technologies (Assets '00)

    This paper presents JavaSpeak, a specialized programming environment designed to make learning Java accessible to students with visual disabilities. The authors, computer science educators at Saint Mary's University and Winona State University, identified three key barriers…

    programming education · visual impairment · screen reader · code accessibility · auditory interface

  • Auditory Navigation in Hyperspace: Design and Evaluation of a Non-Visual Hypermedia System for Blind Users

    Sarah Morley, Helen Petrie, Anne-Marie O'Neill, Peter McNally · 1998 · Proceedings of the Third International ACM Conference on Assistive Technologies (Assets '98)

    This paper from the University of Hertfordshire's Sensory Disabilities Research Unit presents the design and rigorous evaluation of DAHNI (Demonstrator of the ACCESS media Non-Visual Interface), a hypermedia system built specifically for blind users as part of the EU-funded…

    auditory interface · blindness · non-speech sounds · hypermedia · nonvisual navigation

  • Conversational Gestures for Direct Manipulation on the Audio Desktop

    T. V. Raman · 1998 · Proceedings of the Third International ACM Conference on Assistive Technologies (Assets '98)

    This paper by T. V. Raman of Adobe Systems' Advanced Technology Group presents a systematic methodology for designing auditory interfaces by decomposing visual interaction into "conversational gestures" — the atomic building blocks of human-computer dialogue. Rather than…

    auditory interface · audio desktop · speech-enabling · conversational gestures · direct manipulation

  • An Approach to the Evaluation of Assistive Technology

    Robert D. Stevens, Alistair D. N. Edwards · 1996 · Proceedings of the Second Annual ACM Conference on Assistive Technologies (Assets '96)

    This University of York paper addresses a fundamental challenge in assistive technology research: the difficulty of conducting rigorous evaluations using conventional controlled testing paradigms. The authors identify several obstacles specific to assistive technology…

    assistive technology evaluation · mathematical accessibility · blind users · earcon · auditory interface

  • A Generic Direct-Manipulation 3D-Auditory Environment for Hierarchical Navigation in Non-Visual Interaction

    Anthony Savidis, Constantine Stephanidis, Andreas Korte, Kai Crispien, Klaus Fellbaum · 1996 · Proceedings of the Second Annual ACM Conference on Assistive Technologies (Assets '96)

    This paper presents a generic, reusable 3D-auditory environment designed to support hierarchical navigation in non-visual user interfaces. The authors address a significant gap in assistive technology development: while 3D audio had been used in a few specialized systems for…

    non-visual interaction · auditory interface · 3D audio · spatial audio · gesture recognition

  • Improving the Usability of Speech-Based Interfaces for Blind Users

    Ian J. Pitt, Alistair D. N. Edwards · 1996 · Proceedings of the Second Annual ACM Conference on Assistive Technologies (Assets '96)

    This paper from the University of York examines the usability problems inherent in speech-based interfaces for blind computer users and presents a study comparing how blind and sighted subjects process information delivered through synthetic speech. The authors identify six key…

    blindness and low vision · screen reader · speech synthesis · usability · speech dialogue design

  • An experimental sound-based hierarchical menu navigation system for visually handicapped use of graphical user interfaces

    Arthur I. Karshmer, P. Brawner, G. Reiswig · 1994 · Proceedings of the First Annual ACM Conference on Assistive Technologies (Assets '94)

    This paper addresses the accessibility crisis created by the shift from character-based computer interfaces to graphical user interfaces (GUIs) in the early 1990s. The authors note that earlier text-based systems were well-served by assistive technologies like screen readers,…

    GUI accessibility · sonification · auditory interface · blind and low vision · menu navigation

  • Providing access to graphical user interfaces — not graphical screens

    W. Keith Edwards, Elizabeth D. Mynatt, Kathryn Stockton · 1994 · Proceedings of the First Annual ACM Conference on Assistive Technologies (Assets '94)

    This paper argues that screen readers for graphical user interfaces should provide access to application interfaces at the semantic level rather than merely translating graphical screen contents. The authors from Georgia Tech's GVU Center identify three levels of interface…

    GUI accessibility · screen readers · accessibility API · blind and low vision · auditory interface

25 results.