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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Engaging Visually Impaired People in Science Museums Through an Immersive Workshop: Practices, Challenges, and Opportunities

    Xiyue Wang, Seita Kayukawa, Hironobu Takagi, Chieko Asakawa · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper investigates how science museums can become more accessible to visually impaired visitors through the design and evaluation of an immersive, tactile workshop. Conducted at Miraikan (The National Museum of Emerging Science and Innovation) in Tokyo, the research…

    museum accessibility · science education · blindness · low vision · tactile learning

  • Beadwork Bridge: Understanding and Exploring the Opportunities of Beadwork in Enriching School Education for Blind and Low Vision (BLV) People

    Shumeng Zhang, Weiyue Lin, Zisu Li, Ruiqi Jiang, Chen Liang, Mingming Fan, Raul Masu · 2024 · ASSETS '24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper investigates how beadwork — the craft of creating patterns and objects by threading beads onto wire, string, or thread — serves as a rich educational tool for blind and low-vision (BLV) students, and explores what the HCI field can learn from these established…

    blind and low vision · education · beadwork · tactile learning · embodied cognition

  • TouchPilot: Designing a Guidance System that Assists Blind People in Learning Complex 3D Structures

    Xiyue Wang, Seita Kayukawa, Hironobu Takagi, Chieko Asakawa · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper introduces TouchPilot, a step-by-step guidance system designed to help blind people independently learn complex 3D structures through interactive 3D printed models (I3Ms). While existing I3Ms allow blind users to trigger audio labels by pointing at specific elements,…

    3D printed models · tactile learning · blindness · computer vision · guidance systems

  • Blind Web Development Training at Oysters and Pearls Technology Camp in Uganda

    Claire Ferrari, Amy Hurst, Scott Fitzgerald · 2019 · Proceedings of the 16th International Web for All Conference (W4A)

    This paper describes the development and delivery of a 7-day web development course for 13 blind and low-vision students (ages 18-35, average 24) at the Oysters and Pearls Technology Camp in Gulu, northern Uganda. None of the students had prior experience building websites,…

    STEM accessibility · blindness · low vision · web development · coding education

4 results.