Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Mathematical Notation Accessibility(also: Math Accessibility, Accessible Mathematics)
- The practice of making mathematical expressions, equations, and formulae perceivable and understandable by people with disabilities, particularly those who are blind or have low vision. Mathematical notation is inherently two-dimensional and spatial — using superscripts,…
- Memory(also: Human Memory)
- The cognitive capacity to encode, store, and retrieve information and past experiences. Memory is typically distinguished into short-term/working memory, long-term memory (which includes episodic, semantic, and procedural subtypes), and autobiographical memory of one's own life.…
- Menu-Driven Interface(also: Menu-Based Interface, Menu Selection Interface)
- A user interface style in which the available actions at each point in the interaction are presented to the user as an on-screen list, and the user selects an option by number, letter, keystroke, or pointer. Menu-driven interfaces reduce the need to memorise commands and are…
- Mimetic Language(also: Sound Symbolism, Phonomimes, Ideophones)
- Words or vocalizations whose sounds imitate or evoke the sensory qualities of what they describe, such as the rustle of leaves, the thud of a drum, or the hiss of escaping air. Mimetic language sits alongside and overlaps with onomatopoeia but extends to non-auditory qualities…
- Misfit
- A concept from disability-studies scholar Rosemarie Garland-Thomson describing 'an incongruent relationship between two things' - the material mismatch between a body and an environment not built for it. Rather than locating disability in the individual, the misfit frames…
- Mixed-Initiative Interaction(also: Mixed-Initiative Systems, Human-Agent Collaboration)
- An interaction paradigm in which both the human user and the computer system can take initiative in directing the task, rather than one party being entirely in control. In accessibility contexts, mixed-initiative interaction is particularly important for AI-powered assistive…
- Mixed-Visual Group(also: Mixed visual ability group, Mixed-visual ability group)
- A group whose members include both blind or low-vision and sighted participants. The term is used in accessibility research on group activities (museum tours, classrooms, family outings, workplace meetings) to focus on the specific accessibility challenges that arise when blind…
- Modality(also: Interaction Modality, Interface Modality)
- The sensory channel or communication method through which a user interacts with a computer system, such as visual (graphical displays), auditory (speech or non-speech audio), tactile (braille, haptic feedback), or textual (command-line) output, and keyboard, mouse, voice,…
- Mood(also: Affect, Affective State)
- In affective computing and music research, the emotional quality a stimulus evokes in a listener or viewer, commonly characterized along dimensions such as valence (pleasant–unpleasant) and arousal (calm–energetic). Mood is a core target for music information retrieval systems…
- Mutual Support(also: Mutual support in HRI, Mutual assistance)
- In accessibility and human-robot interaction research, a framing that moves beyond one-way robot-supports-user or user-supervises-robot models toward a bidirectional relationship in which each party compensates for the other's limitations. For a blind user travelling with an…
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