Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Esports(also: Competitive Gaming, Electronic Sports, E-Sports)
- Organised, competitive video-game play — typically involving tournaments, teams, audiences, and professional players. Esports has grown into a major global industry and a site of accessibility research, because conventional game controllers and high-speed inputs can exclude…
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