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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Imaginary Interface(also: Spatial Memory Interface, Empty-Handed Interaction)
An interaction paradigm where users interact with a virtual interface mapped to empty space or their own body, without any physical device in the interaction area. Users transfer their spatial memory of familiar device layouts (like a smartphone screen) to their palm or mid-air,…
In-situ Highlighting(also: In-situ Guidance, In-situ Instruction, On-screen Highlighting)
In-situ highlighting is a tutorial technique that overlays visual indicators directly on the live application interface to show the user exactly where to tap, look, or interact next - rather than describing the action in a separate text or video tutorial. Common implementations…
Indoor Localization(also: Indoor Positioning, Indoor Positioning System, IPS)
The problem of determining the precise location of a person or device inside a building, where GPS signals are weak or unavailable. Indoor localization is foundational for accessible wayfinding systems aimed at blind and low-vision travellers, who need to know their position…
Inter-Icon Spacing(also: Icon Spacing, Icon Gap)
The amount of empty space between icons or interactive targets in a graphical user interface. Inter-icon spacing affects a user's ability to visually distinguish, locate, and accurately select individual icons, particularly for people with visual impairments or motor…
Interface Consistency(also: Consistent Navigation, Consistent Identification, UI Consistency)
Interface consistency is a design principle requiring that navigational mechanisms, visual layouts, and interactive components appear and behave in the same way across different pages, screens, or applications. In accessibility, consistency is critical because users who rely on…

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