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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Live Captions(also: Google Live Caption, Automatic Captions)
An Android accessibility feature that automatically generates real-time captions for any audio playing on the device, including videos, podcasts, phone calls, and video meetings. Unlike Live Transcribe which captures ambient speech, Live Captions processes audio output from the…
Live Transcribe(also: Google Live Transcribe)
An Android accessibility feature developed by Google that provides real-time speech-to-text transcription, displaying spoken words as text on the smartphone screen. Live Transcribe supports over 80 languages and is designed primarily for deaf and hard of hearing users to follow…
Location-Based Game(also: LBG, Location-Based Puzzle Game, LBPG)
A location-based game (LBG) is a game whose gameplay depends on the player’s real-world physical location, typically determined via GPS, NFC, Bluetooth beacons, or QR codes. Examples include Geocaching, Ingress, Pokémon GO, and a range of urban puzzle, treasure-hunt, and tourism…
Lookout(also: Google Lookout)
An Android accessibility application developed by Google that uses the smartphone camera and machine learning to identify objects, read text, scan documents, and describe surroundings for blind and partially sighted users. Lookout can identify currency, read food labels,…

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