Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Audio Fiction(also: Audio Vignette, Audio Scenario)
- A speculative design research method that uses pre-recorded audio dialogues to present fictional scenarios depicting interactions with hypothetical future technologies. Audio fictions combine descriptions, dialogue, and sound effects to create immersive design probes that help…
- Future Workshop
- A participatory research method developed by Jungk and Mullert in 1987 that supports collective reflection and idea generation about possible futures. A Future Workshop typically unfolds in phases: critique of present conditions, collective envisioning of ideal futures, and…
- Participatory Speculative Design(also: PSD, Social Dreaming)
- A design research approach that combines speculative design — imagining alternative futures and artifacts that do not yet exist — with participatory methods that position community members, particularly those historically excluded from technology design, as co-authors of those…
- Provocation (HCI)(also: Design provocation, Provotype)
- In human-computer interaction, a designed artifact whose purpose is to unsettle assumptions, provoke debate, or surface hidden values rather than to solve a defined problem. Provocations draw on traditions of critical design (Dunne and Raby), adversarial design (DiSalvo),…
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