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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • AccessQuest: A Game-Based Approach to Digital Accessibility Education

    P D Parthasarathy, Swaroop Joshi · 2026 · ACM Transactions on Computing Education

    Parthasarathy and Joshi present AccessQuest, a single-player, role-playing platformer that teaches five WCAG 2.1 Level A success criteria — text alternatives (1.1.1), captions for pre-recorded content (1.2.2), transcripts for audio-only content (1.2.1), focus order (2.4.3), and…

    accessibility education · game-based learning · serious games · WCAG · computing education

  • Teaching Accessibility Across Disciplines: Perspectives from ADA Title II

    Olivia H. Wang, Chunyu Liu, Rachel F. Adler, Caterina Almendral, Devorah Kletenik, Deana McDonagh, Bruno Oro, Kyrie Zhixuan Zhou · 2025 · ASSETS '25: Proceedings of the 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This workshop paper describes an interdisciplinary workshop held at ASSETS 2025 focused on how accessibility is taught across different academic disciplines, with particular attention to the implications of ADA Title II compliance for educational institutions. The authors,…

    accessibility education · ADA Title II · interdisciplinary education · computing education · universal design

  • Teaching Accessibility in Different Disciplines: Topics, Approaches, Resources, Challenges

    Kyrie Zhixuan Zhou, Rachel F. Adler, Caterina Almendral, Soyoung Choi, Devorah Kletenik, Bruno Oro, JooYoung Seo · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2024)

    This workshop proposal addresses a significant gap in accessibility education: while teaching accessibility has been extensively explored within computer science and related computing disciplines, its integration into other fields remains under-investigated. The authors argue…

    accessibility education · interdisciplinary · computing education · curriculum design · pedagogy

  • Understanding Disability Services Toward Improving Graduate Student Support

    Murtaza Tamjeed, Vinita Tibdewal, Madison Russell, Michael McQuaid, Tae Oh, Kristen Shinohara · 2021 · ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility

    While approximately 19.5% of U.S. undergraduate students have disabilities, only about 7% of graduate students self-identify as disabled, and just 5.5% of computing doctorate recipients report disabilities. This steep drop-off suggests systemic barriers in transitioning from…

    higher education · disability services · graduate students · ableism · accommodations

  • Comparison of Methods for Teaching Accessibility in University Computing Courses

    Qiwen Zhao, Vaishnavi Mande, Paula Conn, Sedeeq Al-khazraji, Kristen Shinohara, Stephanie Ludi, Matt Huenerfauth · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents the first controlled, longitudinal comparison of methods for teaching accessibility in university computing programs. Conducted over four years (2016-2020) at Rochester Institute of Technology, the study involved 29 sections of a required Human-Computer…

    accessibility education · computing education · pedagogy · curriculum design · longitudinal study

  • Understanding the Motivations of Final-year Computing Undergraduates for Considering Accessibility

    Paula Conn, Taylor Gotfrid, Qiwen Zhao, Rachel Celestine, Vaishnavi Mande, Kristen Shinohara, Stephanie Ludi, Matt Huenerfauth · 2020 · ACM Transactions on Computing Education (TOCE), Vol. 20, No. 2, Article 15

    This 22-page ACM Transactions on Computing Education article asks a question that most accessibility education research has side-stepped: what happens to students’ motivation to build accessible technology two years after a required accessibility-education intervention?…

    accessibility education · computing education · pedagogy · professional development · qualitative research

  • Best Practices for Teaching Accessibility in University Classrooms: Cultivating Awareness, Understanding, and Appreciation for Diverse Users

    Cynthia Putnam, Maria Dahman, Emma Rose, Jinghui Cheng, Glenn Bradford · 2016 · ACM Transactions on Accessible Computing

    This qualitative study investigates how accessibility is taught in US university computing programs, drawing on interviews with 18 professors from top institutions and content analysis of syllabi and course materials. Framed by "authentic learning" pedagogy and the 21st Century…

    accessibility education · pedagogy · computing education · curriculum development · inclusive design

7 results.