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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Considerations for VR Integration into Human-Centered Computing Education

    Ruchi Sembey, Roberto Martinez-Maldonado, John Grundy · 2026 · ACM Transactions on Computing Education

    This paper investigates the practical considerations that Human-Centered Computing (HCC) educators perceive as important when integrating Virtual Reality (VR) into their teaching. Despite sustained interest in VR as an educational tool—particularly for immersive,…

    virtual reality · VR education · human-centered computing · experiential learning · pedagogy

  • Teaching Accessibility in Different Disciplines: Topics, Approaches, Resources, Challenges

    Kyrie Zhixuan Zhou, Rachel F. Adler, Caterina Almendral, Soyoung Choi, Devorah Kletenik, Bruno Oro, JooYoung Seo · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2024)

    This workshop proposal addresses a significant gap in accessibility education: while teaching accessibility has been extensively explored within computer science and related computing disciplines, its integration into other fields remains under-investigated. The authors argue…

    accessibility education · interdisciplinary · computing education · curriculum design · pedagogy

  • Digital Accessibility Education in Context: Expert Perspectives on Building Capacity in Academia and the Workplace

    Andy Coverdale, Sarah Lewthwaite, Sarah Horton · 2024 · ACM Transactions on Accessible Computing

    This substantial qualitative study examines how socio-cultural contexts shape digital accessibility education in both academic and workplace settings. The researchers engaged 55 experienced accessibility educators through an expert panel method (30 participants across two…

    accessibility education · pedagogy · higher education · workplace training · communities of practice

  • An Approach to Teach Accessibility with Gamification

    Mohammad Gulam Lorgat, Hugo Paredes, Tânia Rocha · 2022 · Proceedings of the 19th International Web for All Conference (W4A 2022)

    This extended abstract proposes a gamification-based approach for teaching web accessibility to undergraduate Computer Science and Software Engineering students as part of a web design course. The authors identify a gap in accessibility education: while previous approaches have…

    gamification · accessibility education · computer science education · WCAG · pedagogy

  • Teaching accessibility as a shared endeavour: building capacity across academic and workplace contexts

    Andy Coverdale, Sarah Lewthwaite, Sarah Horton · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This short paper reports on qualitative research with 30 expert accessibility educators from academia and the workplace, drawn from a larger study called "Teaching Accessibility in the Digital Skill Set" (2019-2024). Using expert panel method — a participatory approach that…

    accessibility education · pedagogy · higher education · workplace training · capacity building

  • Comparison of Methods for Teaching Accessibility in University Computing Courses

    Qiwen Zhao, Vaishnavi Mande, Paula Conn, Sedeeq Al-khazraji, Kristen Shinohara, Stephanie Ludi, Matt Huenerfauth · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents the first controlled, longitudinal comparison of methods for teaching accessibility in university computing programs. Conducted over four years (2016-2020) at Rochester Institute of Technology, the study involved 29 sections of a required Human-Computer…

    accessibility education · computing education · pedagogy · curriculum design · longitudinal study

  • Understanding the Motivations of Final-year Computing Undergraduates for Considering Accessibility

    Paula Conn, Taylor Gotfrid, Qiwen Zhao, Rachel Celestine, Vaishnavi Mande, Kristen Shinohara, Stephanie Ludi, Matt Huenerfauth · 2020 · ACM Transactions on Computing Education (TOCE), Vol. 20, No. 2, Article 15

    This 22-page ACM Transactions on Computing Education article asks a question that most accessibility education research has side-stepped: what happens to students’ motivation to build accessible technology two years after a required accessibility-education intervention?…

    accessibility education · computing education · pedagogy · professional development · qualitative research

  • Exploring pedagogical culture for accessibility education in computing science

    Sarah Lewthwaite, David Sloan · 2016 · Proceedings of the 13th International Web for All Conference (W4A)

    This paper examines the state of accessibility education in computing science through the lens of pedagogy—the theory and practice of teaching and learning. Lewthwaite and Sloan argue that while significant efforts are underway to embed accessibility into academic curricula and…

    accessibility education · pedagogy · computing science education · curriculum development · capacity building

  • Best Practices for Teaching Accessibility in University Classrooms: Cultivating Awareness, Understanding, and Appreciation for Diverse Users

    Cynthia Putnam, Maria Dahman, Emma Rose, Jinghui Cheng, Glenn Bradford · 2016 · ACM Transactions on Accessible Computing

    This qualitative study investigates how accessibility is taught in US university computing programs, drawing on interviews with 18 professors from top institutions and content analysis of syllabi and course materials. Framed by "authentic learning" pedagogy and the 21st Century…

    accessibility education · pedagogy · computing education · curriculum development · inclusive design

  • Accessibility Now! Teaching Accessible Computing at the Introductory Level

    Brian J. Rosmaita · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper advocates for teaching accessibility as a core element of introductory computer science courses rather than relegating it to advanced electives. The author describes a web design course at Hamilton College built around an "Accessibility First!" philosophy, where…

    accessibility education · pedagogy · web accessibility · service learning · disability studies

10 results.