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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Towards Efficacy-Centered Game Design Patterns For Brain Injury Rehabilitation: A Data-Driven Approach

    Jinghui Cheng, Cynthia Putnam, Doris C. Rusch · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents a data-driven methodology for generating game design patterns specific to brain injury (BI) rehabilitation, addressing a communication gap between game designers and therapists. Brain injury affects approximately 6.4 million US children and adults, causing…

    brain injury · rehabilitation · game design · serious games · design patterns

  • Stroke Therapy through Motion-Based Games: A Case Study

    Gazihan Alankus, Rachel Proffitt, Caitlin Kelleher, Jack Engsberg · 2011 · ACM Transactions on Accessible Computing

    This case study explores the long-term home use of motion-based video games for stroke rehabilitation—an area where prior research focused mainly on clinical settings or short-term evaluations. The participant was a 62-year-old woman with hemiparesis (partial paralysis on one…

    stroke rehabilitation · motor impairment · game-based therapy · motion sensing · hemiparesis

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