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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • DREEM: Moving from Empathy to Enculturation in Disability Related Human-Centered Design

    Leya Breanna Baltaxe-Admony, Jared Duval, Kathryn E. Ringland · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '24)

    This paper introduces DREEM (Disability-Related Empathy from Existing Media), a four-step method that replaces traditional empathy-building exercises in human-centred design with an enculturation approach grounded in disability culture. The authors argue that conventional…

    design methods · disability culture · empathy · human-centred design · ableism

  • Supporting Physical Activity in Later Life: Perspectives from Older Adults

    Muhe Yang · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This doctoral consortium paper presents a research plan to investigate how behaviour change technology can be better designed to support physical activity among older adults living alone, with a specific focus on walking. The author identifies a core problem: existing health…

    aging · older adults · physical activity · behaviour change technology · persuasive technology

  • Considerations for Implementing a Holistic Organisational Approach to Accessibility

    Chris Bailey, Voula Gkatzidou · 2017 · Proceedings of the 14th International Web for All Conference (W4A)

    This paper proposes a human-centred model of accessibility that moves beyond treating accessibility as a purely technical standards-compliance exercise. The authors argue that accessibility, usability, and user experience are interdependent quality attributes that must all be at…

    organizational accessibility · accessibility maturity · accessibility policy · user experience · human-centred design

  • Finger Dance: A Sound Game for Blind People

    Daniel Miller, Aaron Parecki, Sarah A. Douglas · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '07)

    This paper from the University of Oregon presents Finger Dance, an original audio-based rhythm-action game designed specifically for visually impaired players. The authors take a different approach from the usual sensory substitution strategy (replacing visual elements with…

    audio game · game accessibility · blindness · rhythm-action game · sensory substitution

4 results.