← Writing · Reviews →

Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

Search results

Game Accessibility(also: Accessible Gaming, Inclusive Game Design)
The practice of designing video games so they can be enjoyed by players with disabilities, including visual, hearing, motor, and cognitive impairments. Game accessibility encompasses a wide range of considerations: remappable controls and alternative input devices for motor…
Gaming accessibility(also: Game accessibility, Accessible gaming)
The design and development of video games and gaming experiences that can be enjoyed by people with a wide range of abilities, including those with motor, sensory, cognitive, and communication disabilities. Gaming accessibility encompasses features such as remappable controls,…
GenderMag(also: Gender-Inclusiveness Magnifier, GenderMag Method)
GenderMag (Gender-Inclusiveness Magnifier) is an inclusive design inspection method for finding and fixing inclusivity bugs in problem-solving software. It uses five facets of problem-solving style that show statistically significant gender differences: Motivations…
Gerontechnology(also: Gerontech)
An interdisciplinary field combining gerontology (the study of aging) and technology to design products, services, and environments that support the health, independence, and quality of life of older adults. Gerontechnology addresses the specific needs and abilities of aging…
Graphic Captions(also: Visual Captions, Animated Captions)
A captioning approach that uses visual elements such as GIFs, animated stickers, icons, or emojis to represent sounds in audio-visual content, as an alternative or complement to traditional text-based bracket notation. Graphic captions can convey additional information about a…
Graphical Model(also: Visual Model, Graphical Representation)
In educational and accessibility contexts, a visual representation system that uses shapes, colours, spatial relationships, and physical manipulation to convey abstract concepts. Graphical models for mathematics represent numbers as groups of objects whose size corresponds to…

6 results.