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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Contextual Exploration of Mathematical Formulae on the Web for People with Visual Disabilities in Brazil with an Open-Source Screen Reader

    Hérlon Manollo Cândido Guedes, Paula C. F. Cardoso, William Massami Watanabe, André Pimenta Freire · 2022 · Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems (IHC)

    This paper presents the implementation and evaluation of Access8Math-NavMatBR, an NVDA screen reader add-on for reading and exploring mathematical formulae on the web in Brazilian Portuguese. The add-on implements contextual exploration — a strategy where formulae are…

    mathematical accessibility · screen readers · NVDA · MathML · visual disability

  • Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones

    Lihang Pan, Chun Yu, JiaHui Li, Tian Huang, Xiaojun Bi, Yuanchun Shi · 2022 · Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems

    This paper presents AutoVCI, a system that automatically generates voice command interfaces (VCIs) for smartphone tasks from recorded touch operation sequences, enabling hands-free and eyes-free interaction without requiring programming expertise, corpora, or hand-written rules.…

    voice command interface · mobile accessibility · speech recognition · natural language understanding · programming by demonstration

  • Accessibility Assessment of Violations on the Stack Overflow Platform

    Ingrid M. Miranda da Silva, Luciano Arruda Teran, Marcelle Pereira Mota · 2022 · Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems (IHC)

    This study investigates whether code snippets shared on Stack Overflow — one of the world's most popular developer Q&A platforms with over 120 million monthly visitors — follow web accessibility guidelines. The researchers built a tool called A11y RepoMining that extends the…

    web accessibility · repository mining · software development · code quality · WCAG compliance

  • Planning Your Journey in Audio: Design and Evaluation of Auditory Route Overviews

    Nida Aziz, Tony Stockman, Rebecca Stewart · 2022 · ACM Transactions on Accessible Computing

    This research develops and evaluates an auditory route overview system that enables blind users to preview walking routes before embarking on journeys. The system addresses a critical gap: while many navigation aids support live guidance, few tools allow blind travelers to gain…

    blind navigation · auditory display · route planning · auditory icons · earcons

  • Designing Spellcasters from Clinician Perspectives: A Customizable Gesture-Based Immersive Virtual Reality Game for Stroke Rehabilitation

    Jared Duval, Rutul Thakkar, Delong Du, Kassandra Chin, Sherry Luo, Aviv Elor, Magy Seif El-Nasr, Michael John · 2022 · ACM Transactions on Accessible Computing

    This research presents Spellcasters, an immersive virtual reality game adapted from entertainment for stroke rehabilitation. More than 800,000 people suffer strokes annually in the US, with two-thirds requiring rehabilitation. Stroke survivors often experience hemiparesis…

    stroke rehabilitation · virtual reality · serious games · telehealth · gesture recognition

  • A Participatory Design Approach to Creating Echolocation-Enabled Virtual Environments

    Ronny Andrade, Steven Baker, Jenny Waycott, Frank Vetere · 2022 · ACM Transactions on Accessible Computing

    This participatory design study investigates how echolocation can be implemented in virtual environments to make them accessible to people with visual impairment. The researchers worked with three expert echolocators—people who have developed the ability to use sound and its…

    echolocation · virtual reality · participatory design · visual impairment · game accessibility

  • Traveling More Independently: A Study on the Diverse Needs and Challenges of People with Visual or Mobility Impairments in Unfamiliar Indoor Environments

    Karin Müller, Christin Engel, Claudia Loitsch, Rainer Stiefelhagen, Gerhard Weber · 2022 · ACM Transactions on Accessible Computing

    This comprehensive survey study examines how people with visual impairments (blindness or low vision) and mobility impairments plan and execute trips to unfamiliar indoor environments. The researchers surveyed 125 participants—60 blind, 39 with low vision, and 26 with mobility…

    indoor navigation · wayfinding · visual impairment · mobility impairment · indoor maps

  • Route Descriptions, Spatial Knowledge and Spatial Representations of Blind and Partially Sighted People: Improved Design of Electronic Travel Aids

    Marion Hersh, Alasdair Ramirez Garcia · 2022 · ACM Transactions on Accessible Computing

    This paper presents a qualitative study investigating how blind and partially sighted people acquire spatial knowledge, form mental maps, and describe routes—with the goal of informing better design of electronic travel aids (ETAs). The researchers worked with nine participants…

    electronic travel aids · blind navigation · mental maps · orientation and mobility · wayfinding

  • What's in an ALT Tag? Exploring Caption Content Priorities through Collaborative Captioning

    Annika Muehlbradt, Shaun K. Kane · 2022 · ACM Transactions on Accessible Computing

    This paper investigates what makes a good image caption through a novel collaborative captioning methodology. Six pairs of blind and sighted partners—including married couples, friends, and roommates—worked together to create and refine captions for 15 social media photographs…

    image descriptions · alt text · collaborative accessibility · cross-ability collaboration · screen readers

  • Towards Effective Telerehabilitation: Assessing Effects of Applying Augmented Reality in Remote Rehabilitation of Patients Suffering from Multiple Sclerosis

    Magdalena Pruszyńska, Marta Milewska-Jędrzejczak, Igor Bednarski, Piotr Szpakowski, Andrzej Głąbiński, Sławomir Konrad Tadeja · 2022 · ACM Transactions on Accessible Computing

    This paper presents a randomized controlled trial evaluating augmented reality-based telerehabilitation for patients with multiple sclerosis (MS). The study involved 30 patients with relapsing-remitting MS, randomly assigned to either an AR intervention group or a control group.…

    augmented reality · telerehabilitation · multiple sclerosis · motor rehabilitation · upper limb function

  • A Systematic Review of User Studies as a Basis for the Design of Systems for Automatic Sign Language Processing

    Soraia Prietch, J. Alfredo Sánchez, Josefina Guerrero · 2022 · ACM Transactions on Accessible Computing

    This systematic literature review examines how user studies have been conducted in the design of Automatic Sign Language Processing (ASLP) systems. The authors searched seven repositories plus Google Scholar, identifying 2,486 papers and ultimately selecting 37 primary studies…

    sign language · automatic sign language processing · user studies · participatory design · Deaf community

  • "I'm Just Overwhelmed": Investigating Physical Therapy Accessibility and Technology Interventions for People with Disabilities and/or Chronic Conditions

    Momona Yamagami, Kelly Mack, Jennifer Mankoff, Katherine M. Steele · 2022 · ACM Transactions on Accessible Computing

    This interview study examines physical therapy (PT) accessibility for people with disabilities and/or chronic conditions (da/cc), investigating both the barriers they face and opportunities for technology to help. The researchers conducted hour-long semi-structured interviews…

    physical therapy · chronic conditions · healthcare accessibility · telerehabilitation · wearable technology

  • The Global Care Ecosystems of 3D Printed Assistive Devices

    Saiph Savage, Gabriela Marcu, Karina Caro, Hilda Chavez, Rosa I. Arriaga · 2022 · ACM Transactions on Accessible Computing

    This study examines the global care ecosystems that have emerged around 3D printed assistive devices, focusing on upper limb prosthetics. The researchers conducted semi-structured interviews with 31 stakeholders from 10 different care ecosystems spanning seven countries: Brazil,…

    3D printing · assistive technology · prosthetics · maker movement · care ecosystems

  • Implementing Ability-Based Design: A Systematic Approach to Conceptual User Modeling

    Amelie Nolte, Jacob Wobbrock, Torben Volkmann, Nicole Jochems · 2022 · ACM Transactions on Accessible Computing

    This paper addresses a critical gap in Ability-Based Design (ABD): while the concept has been influential in accessibility research for over a decade, it has lacked a systematic methodology for implementation. ABD, introduced by Wobbrock et al., shifts the design question from…

    ability-based design · user modeling · design methodology · requirements analysis · accessible design

  • Impact of Online Learning in the Context of COVID-19 on Undergraduates with Disabilities and Mental Health Concerns

    Han Zhang, Margaret Morris, Paula Nurius, Kelly Mack, Jennifer Brown, Kevin Kuehn, Yasaman Sefidgar, Xuhai Xu, Eve Riskin, Anind Dey, Jennifer Mankoff · 2022 · ACM Transactions on Accessible Computing

    This mixed-methods study examined how the COVID-19 pandemic's shift to online learning affected undergraduate students with disabilities and mental health concerns at a large US public university. The researchers compared 28 students with disabilities/mental health concerns to…

    online learning · COVID-19 · mental health · higher education · disability

  • Two-In-One: A Design Space for Mapping Unimanual Input into Bimanual Interactions in VR for Users with Limited Movement

    Momona Yamagami, Sasa Junuzovic, Mar Gonzalez-Franco, Eyal Ofek, Edward Cutrell, John R. Porter, Andrew D. Wilson, Martez E. Mott · 2022 · ACM Transactions on Accessible Computing

    This paper addresses a significant accessibility barrier in virtual reality: the requirement to use two motion controllers simultaneously for bimanual interactions. Many VR applications assume users can hold and manipulate two controllers, excluding people who have use of only…

    virtual reality · VR accessibility · motor impairment · input techniques · bimanual interaction

  • Author Reflections on Creating Accessible Academic Papers

    Rachel Menzies, Garreth W. Tigwell, Michael Crabb · 2022 · ACM Transactions on Accessible Computing

    This mixed-methods study investigates why academic papers remain inaccessible despite available guidance from SIGACCESS and others. The researchers analyzed 3,866 content elements (tables, charts, images) from 330 ASSETS conference papers spanning 2011-2020, then conducted…

    document accessibility · PDF accessibility · academic publishing · alt text · data visualization

  • Beyond the Cane: Describing Urban Scenes to Blind People for Mobility Tasks

    Karin M. P. Hoogsteen, Florian Mathis, Garreth W. Tigwell, Alastair R. Beresford, Mohamed Khamis · 2022 · ACM Transactions on Accessible Computing

    This research investigates what environmental information is most useful for blind pedestrians navigating urban spaces, moving beyond obstacle-avoidance to understand comprehensive scene description needs. The authors conducted two experiments with 13 cane-using blind…

    blindness · mobility · orientation and mobility · navigation · scene description

  • Ally: Understanding Text Messaging to Build a Better Onscreen Keyboard for Blind People

    Danielle Lottridge, Chris Yoon, Darren Burton, Chester Wang, Jofish Kaye · 2022 · ACM Transactions on Accessible Computing

    This research presents Ally, a smartphone onscreen keyboard designed specifically for blind users who need to enter text messages when voice input or external keyboards are unavailable. The authors recognized that blind smartphone users employ heterogeneous input methods—voice…

    blindness · text entry · mobile accessibility · keyboard design · VoiceOver

  • A Scoping Review of Assistance and Therapy with Head-Mounted Displays for People Who Are Visually Impaired

    Yifan Li, Kangsoo Kim, Austin Erickson, Nahal Norouzi, Jonathan Jules, Gerd Bruder, Gregory F. Welch · 2022 · ACM Transactions on Accessible Computing

    This scoping review systematically examines how Head-Mounted Displays (HMDs) have been used for visual assistance and therapy for people with visual impairments. The authors searched six databases (IEEE, ACM, Springer, ScienceDirect, Web of Science, PubMed) and screened 1,251…

    low vision · visual impairment · head-mounted display · virtual reality · augmented reality

  • Reading-Assistance Tools Among Deaf and Hard-of-Hearing Computing Professionals in the U.S.: Their Reading Experiences, Interests and Perceptions of Social Accessibility

    Oliver Alonzo, Lisa Elliot, Becca Dingman, Sooyeon Lee, Akhter Al Amin, Matt Huenerfauth · 2022 · ACM Transactions on Accessible Computing

    This research investigates the reading experiences, needs, and interests of Deaf and Hard-of-Hearing (DHH) computing professionals in Automatic Text Simplification (ATS) tools—software that automatically rewrites complex text to make it easier to read. The study addresses a gap…

    deaf · hard of hearing · DHH · automatic text simplification · reading assistance

  • Tactile Materials in Practice: Understanding the Experiences of Teachers of the Visually Impaired

    Mahika Phutane, Julie Wright, Brenda Veronica Castro, Lei Shi, Simone R. Stern, Holly M. Lawson, Shiri Azenkot · 2022 · ACM Transactions on Accessible Computing

    This research investigates how Teachers of the Visually Impaired (TVIs) create, acquire, and use tactile materials—tactile graphics, 3D models, and real objects—in their educational practice. Despite growing research interest in tactile material creation technologies, there has…

    visual impairment · blindness · tactile graphics · 3D models · education

  • Understanding How Sensory Changes Experienced by Individuals with a Range of Age-Related Cognitive Changes Can Affect Technology Use

    Emma Dixon, Amanda Lazar · 2022 · ACM Transactions on Accessible Computing

    This qualitative study investigates how sensory changes experienced by people with age-related cognitive changes—including dementia, mild cognitive impairment (MCI), and subjective cognitive decline (SCD)—affect their technology use. The researchers conducted interviews with 22…

    dementia · cognitive accessibility · mild cognitive impairment · sensory changes · older adults

  • A Support Worker Perspective on Use of New Technologies by People with Intellectual Disabilities

    Saminda Sundeepa Balasuriya, Laurianne Sitbon, Margot Brereton · 2022 · ACM Transactions on Accessible Computing

    This qualitative study examines how support workers and managers at Australian disability community day centres perceive and facilitate technology use by people with intellectual disabilities. The researchers interviewed 15 support workers and 5 managers across four centres that…

    intellectual disability · support workers · technology adoption · disability services · co-design

  • Comparing Two Safe Distance Maintenance Algorithms for a Gaze-Controlled HRI Involving Users with SSMI

    Vinay Krishna Sharma, L. R. D. Murthy, Pradipta Biswas · 2022 · ACM Transactions on Accessible Computing

    This paper presents an eye gaze-controlled augmented reality interface for operating a tabletop robotic arm, designed specifically for people with severe speech and motor impairment (SSMI). Users with SSMI often cannot manipulate physical objects due to spasticity but are…

    eye gaze tracking · robotics · severe motor impairment · human-robot interaction · augmented reality