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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • At a Different Pace: Evaluating Whether Users Prefer Timing Parameters in American Sign Language Animations to Differ from Human Signers' Timing

    Sedeeq Al-khazraji, Becca Dingman, Sooyeon Lee, Matt Huenerfauth · 2021 · Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '21)

    This paper investigates whether deaf and hard-of-hearing (DHH) ASL signers actually prefer sign language animations with timing parameters that match human signers, or whether they prefer some form of exaggeration for additional clarity. Adding ASL animations to websites can…

    American Sign Language · sign language animation · deaf and hard of hearing · timing parameters · avatar

  • Empirical Investigation of Users' Preferred Timing Parameters for American Sign Language Animations

    Sedeeq Al-khazraji, Becca Dingman, Matt Huenerfauth · 2020 · Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (CHI EA '20)

    This CHI 2020 Late-Breaking Work (7 pages) investigates a narrow but consequential HCI question: what timing values should be used when generating American Sign Language (ASL) animations from a script, so that Deaf viewers find them comfortable to watch? ASL is a primary…

    american sign language · sign language animation · signing avatar · deaf and hard of hearing · web accessibility

  • Implementation and Evaluation of Animation Controls Sufficient for Conveying ASL Facial Expressions

    Hernisa Kacorri, Matt Huenerfauth · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '14)

    This ASSETS 2014 short paper (2 pages) reports an infrastructure contribution to sign-language-animation research: the authors extended an existing virtual human character (Max, on the open-source EMBR animation platform) with a full set of MPEG-4 Facial Action Parameter (FAP)…

    american sign language · sign language animation · signing avatar · deaf and hard of hearing · facial expression

  • Effect of Displaying Human Videos During an Evaluation Study of American Sign Language Animation

    Hernisa Kacorri, Pengfei Lu, Matt Huenerfauth · 2013 · ACM Transactions on Accessible Computing

    This paper addresses a critical methodological question in sign language animation research: how does the choice of upper baseline (human video vs. high-quality animation) and the modality of comprehension questions affect evaluation results? The authors conducted three phases…

    sign language animation · ASL · deaf accessibility · evaluation methodology · user studies

  • Effect of Presenting Video as a Baseline During an American Sign Language Animation User Study

    Pengfei Lu, Hernisa Kacorri · 2012 · Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '12)

    This paper investigates a methodological question central to sign language animation research: what type of upper baseline should be used when evaluating synthesized American Sign Language (ASL) animations? The authors laboratory at CUNY had previously conducted multiple studies…

    sign language animation · American Sign Language · user study methodology · evaluation baselines · deaf accessibility

  • Evaluating Importance of Facial Expression in American Sign Language and Pidgin Signed English Animations

    Matt Huenerfauth, Pengfei Lu, Andrew Rosenberg · 2011 · Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2011)

    This paper presents the first empirical evaluation of the impact of facial expressions on the understandability and perceived quality of American Sign Language (ASL) and Pidgin Signed English (PSE) computer animations. ASL animations have significant accessibility benefits since…

    sign language · sign language animation · deaf accessibility · facial expression · American Sign Language

  • Modeling and Synthesizing Spatially Inflected Verbs for American Sign Language Animations

    Matt Huenerfauth, Pengfei Lu · 2010 · Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2010)

    This paper presents a novel computational method for automatically synthesizing animations of American Sign Language (ASL) verbs that undergo spatial inflection — a grammatical process where verb motion paths change based on the 3D locations in space that have been assigned to…

    American Sign Language · sign language animation · deaf accessibility · natural language generation · avatar

  • A Linguistically Motivated Model for Speed and Pausing in Animations of American Sign Language

    Matt Huenerfauth · 2009 · ACM Transactions on Accessible Computing

    This paper tackles a critical accessibility challenge: many deaf adults in the United States have English reading levels below average 10-year-old hearing students, creating barriers to accessing written web content. Computer-generated animations of American Sign Language (ASL)…

    American Sign Language · sign language animation · deaf accessibility · natural language generation · virtual humans

  • Accessible Motion-Capture Glove Calibration Protocol for Recording Sign Language Data from Deaf Subjects

    Pengfei Lu, Matt Huenerfauth · 2009 · Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '09)

    This paper addresses a critical bottleneck in sign language technology research: the calibration of motion-capture gloves used to record handshape data from deaf signers. Motion-capture gloves like the CyberGlove contain sensors that measure finger joint angles, but they require…

    sign language · motion capture · American Sign Language · deaf users · accessibility technology

  • Design and Evaluation of an American Sign Language Generator

    Matt Huenerfauth, Liming Zhao, Erdan Gu, Jan Allbeck · 2007 · Proceedings of the Workshop on Embodied Language Processing (EmbodiedNLP 2007)

    Huenerfauth, Zhao, Gu, and Allbeck (2007) describe the implementation and user evaluation of a prototype system for generating animations of American Sign Language (ASL) classifier predicates — spatially complex hand movements that trace the location, motion, shape, or contour…

    ASL · American Sign Language · deaf accessibility · sign language · sign language animation

  • Representing Coordination and Non-Coordination in an American Sign Language Animation

    Matt Huenerfauth · 2005 · Proceedings of the 7th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '05)

    This paper introduces the Partition/Constitute (P/C) Formalism, a new computational representation for encoding the multichannel structure of American Sign Language (ASL) performances to support English-to-ASL machine translation and animation. ASL is a full natural language…

    American Sign Language · sign language animation · machine translation · natural language processing · deaf accessibility

  • American Sign Language natural language generation and machine translation

    Matt Huenerfauth · 2005 · SIGACCESS Accessibility and Computing

    Matt Huenerfauth's 2005 paper describes a research programme to build an English-to-American Sign Language (ASL) machine translation (MT) system that generates animations of a 3D virtual-reality signing character. The author frames the project against a stark literacy gap: most…

    ASL · American Sign Language · deaf accessibility · sign language · sign language animation

  • A Multi-Path Architecture for Machine Translation of English Text into American Sign Language Animation

    Matt Huenerfauth · 2004 · Proceedings of the Student Research Workshop at HLT-NAACL 2004

    Huenerfauth's 2004 student-research-workshop paper proposes a 'multi-path' (or 'pyramidal') architecture for English-to-American Sign Language machine translation that unifies the three classical MT paradigms — direct, transfer, and interlingua — into a single system, with each…

    ASL · American Sign Language · deaf accessibility · sign language · sign language animation

  • Modeling and Generating Sign Language as Animated Line Drawings

    Frank Godenschweger, Thomas Strothotte · 1998 · Proceedings of the Third International ACM Conference on Assistive Technologies (Assets '98)

    This paper from Otto-von-Guericke University of Magdeburg introduces a system for generating sign language as animated line drawings rather than photorealistic 3D renderings. The authors argue that the prevailing approach of creating increasingly realistic virtual humans for…

    sign language · sign language animation · deafness · computer graphics · non-photorealistic rendering

14 results.